And just when I thought I had a really fun time to look forward to in the fall of 2012, my one reason of hope was shattered when I read that Tomb Raider, the highly anticipated reboot of the popular franchise, has been pushed back until spring 2013.
Posting on the Eidos community forums, Darrell Gallagher, head of Crystal Dynamics, stated the following as to the several months delay of the game:
"When Crystal Dynamics first set out to reboot the Tomb Raider franchise, there were two goals that we were extremely passionate about. The first was to create a modern Tomb Raider game that would surprise and excite gamers. The second was to make this the best game of our careers, something we would be really proud to be a part of. We truly believe that we have something very special on our hands and we can't wait to share it with you.”
Gallagher continues, “Our priority now is to make sure we fully deliver the very highest quality game. In order to do this, we have decided to move the game's release date by a few months, from Fall 2012 to the first quarter of 2013. We're doing things that are completely new to Tomb Raider in this game and the additional development time will allow us to put the finishing touches into the game and polish it to a level that you deserve. We believe this is the right choice and I guarantee it will be worth the wait. The game is looking amazing and we can't wait to show it to everyone at E3 in a few weeks."
This will certainly be a blow to fans of the series that have been looking forward to the new direction the franchise is moving in. Still, if the goal is to develop a better game and work on the polish of it, I would rather wait a few more months than have a sloppily made game tarnish the reputation of this much loved series.