"10 Minute Solution Knock-Out Body" Workout for Wii: Too Slow

| by Fit Bottomed Girls

I love the idea of Wii games. They’re fun, interactive and you feel more like you’re playing a game than actually working out. While some video workout games have knocked this virtual format out of the exercise park, others have not. I’m sad to say that despite my best attempts at giving it a fair shot, 10 Minute Solution Knock-Out Body for the Wii is one of those “others.”

Yes, you can create a profile, which is cool. You can also customize your settings (workouts on Venice beach, anyone?), your trainer and your music. You can even create your own workout with a variety of exercises like boxing drills, interactive games (one in which the trainer throws a ball at you), core work or even step aerobics (best suited for those with a Wii Balance Board, as the game it compatible with it). Sounds pretty groovy, right?

Well, the bad part is that the graphics are lackluster, the moves are frustratingly slooow, and half the time when I move the remote and the accompanying Nunchuk my character wouldn’t budge. There were little to no instructions on what to do and how to do it even in the “training” section (no instruction booklet comes with the game either) and while there are music options, the music never matches the moves you’re doing, so you’re all wonkified. Yes, wonkified is a word.

Honestly, I spent so much time standing around waiting to work out that I would have gotten a far better and quicker workout if I had just popped in a regular 10-minute workout DVD.

FBG Rating (Out of 5):
Instruction: ★
Long-Term Likeability:★
Music: ★
Fun Factor: ★
Meets Expectations: ★

Overall: ★ (Ouch.)

Best for: Those who have lots of patience and consider yelling at their character to “Move!” a workout.

Want to win this one? (Hey, maybe you’ll like it!) Leave a comment and we’ll randomly select one U.S. reader next week to win it. As usual, the winner will be notified by email, so don’t neglect those in-boxes, gals! —Jenn