Fox News’ Hasselbeck: Navy Yard Shooting Means We Need Video Game Registry, Not Gun Control (Video)
Fox News host Elisabeth Hasselbeck believes “the left” is trying to use the Navy Yard shooting as an argument for more “gun control” measures, when what we really need is to monitor video game purchases and the amount of time spent playing them.
On Monday, Aaron Alexis, a 34-year-old IT contractor, opened fire in Washington D.C.’s Navy Yard, killing 12 people and injuring eight others before he turned the gun on himself.
“You know, certainly, this topic has already taken a turn again, the left’s already making this about gun control,” said Hasselbeck, the latest addition to “Fox & Friends” since leaving “The View.”
Hasselbeck put forth a 25-year-old theory positing a link between gun violence and video games, despite the fact that there isn’t a single, scientific study to support such a link. According to data from the Department of Justice, the more violent video games created the larger the decrease in crime rates.
“Is this about gun control or is this about a guy who has a history of drinking a lot, playing video games a lot and a few shooting incidents?” co-host Brian Kilmeade asked.
“One thing that happens often in a situation as tragic as this is we start to spread blame where it possibly doesn’t belong, right?” Hasselbeck remarked. “I think we all know where the blame truly belongs, and that would be right in Alexis’ hands.”
“But you talk about this guy’s background, as we look into it,” Kilmeade continued. “He’s got a friend, who said, ‘Yeah, he had an obsession with video games, shooting video games. In fact, he would come over and he would be playing so long — these video games, these shooting games — we’d have to give him dinner, we’d have to feed him while he continued to stay on them.’”
“Are more people susceptible to playing video games?” Hasselbeck asked. “Is there a link between a certain age group or [demographic] in 20- to 34-year-old men, perhaps, that are playing these video games and their violent actions?”
“What about frequency testing?” she continued. “How often has this game been played? I’m not one to get in there and say, monitor everything, but if this, indeed, is a strong link, right, to mass killings then why aren’t we looking at frequency of purchases per person? And also, how often they’re playing and maybe they time out after a certain hour.”